Dr. Nasrin Moradmand has a background in both software engineering and education. She worked and taught in the Information Technology environment for the past twelve years in both industry and in academic environments. Nasrin has diverse experience in design and development of variety of digital learning and learning/teaching resource and was a 2012 Google Anita Borg award finalist. Nasrin currently is a Learning and Development Advisor/Technology Instructional Designer at Sonic HealthPlus. In past, Nasrin was a researcher in the School of Computer Science & Software Engineering, the University of Western Australia. The aim of her research project was to investigate how teachers and students can use appropriate computer-based educational applications in the classroom to enhance mathematical achievement.
Professor Amitava Datta did his MTech and PhD in computer science from Indian Institute of Technology, Madras. He has worked at the Max Planck Institute for Computer Science, University of Freiburg (both in Germany), University of New England and University of Western Australia (both in Australia). He has taught a broad range of subjects at both undergraduate and postgraduate levels. His research interests are in parallel and distributed computing, bioinformatics, computer-assisted education, mobile and wireless computing, social networks and data mining. He has supervised around 15 PhD and masters by research students, published over one hundred articles in reputed international journals and conference proceedings and served in the editorial boards and programme committees of several international journals and conferences.
Jakub Młynarczyk, born in Poznań, Poland. Since early days a big fan of LEGO bricks. During High school time obtained a technician degree in teleinformatics in Technical High School of Telecommunications in Poland and was a twice a laureate of Polish Competition of Electrical and Electronics Knowledge. In 2012 started Bachelors degree in Telecommunication Engineering with Poznań University of Technology. Before completing first year at Uni, received an 12 months internship offer in Google London office. Took a year gap year at the Uni to make a first step into industry. After the internship completion, transferred the Telecom degree to Information Technology for distance education with Royal Melbourne University of Technology. Before the Bachelor's degree completion, Jakub had two additional internships as Software Engineer at Google Switzerland. In September 2015 received a full-time offer as Network Engineer at Google Australia. Permanently moved to Sydney in May 2016. Starting distance education Master's degree in Computer Science in October 2016 at with Warsaw University of Technology. Currently working as a Network Engineer, building the World's first Zero Touch Network (research.google.com).
Dr Gemma Scarparolo teaches at the Graduate School of Education at the University of Western Australia, where she is the unit coordinator for the unit, 'Differentiating the Curriculum' in the Master of Teaching (Early Childhood, Primary and Secondary). Gemma’s particular areas of interest and passion include: differentiation, educational technology, evidence-based instruction, gifted and talented education, and the English and HASS learning areas.
Gemma’s workshop will focus on the use of QR codes and online collaboration tools to differentiate and engage students while integrating curriculum from both the English and HASS learning areas within the Primary context.
Tedx Speaker, Tech Girl Superhero, Microsoftie and one of MCV's 30 Most Influential Women in Games. Michelle Sandford is a Technology Evangelist who acts as a connector between technology and the world. She advocates for STEM, the Games Industry and Developers. She presents at around 50 Conferences and Events across the world on Technology, Inclusive Design, Diversity and Gaming. She stays one jump ahead of the Game(boy) by thinking outside the (X)box. She surfs both waves and webs.
Ian Wilson is a technologies specialist at Coolbinia PS which is a Teacher Development School (TDS) for Technology and Science. Ian is a leading exponent of STEM and digital technologies and has several years experience with robotics (LEGO EV3, Sphero) and coding.
Sev is Manager of technology enhanced learning at UWA Faculty of Art Business Law and Education. She has worked as an educator for the past 10 years and is a passionate advocate for technology enhanced education. Alongside her background in languages and arts, Sev has worked as a teacher, learning assistant and learning design consultant in Further and Higher Education and the corporate world, both in the UK and Australia. Current projects include improving staff and students’ digital literacy, using apps to create teaching and learning portfolios. Sev is committed to created her first Mooc in 2017.
Johnny Ho is a secondary school teacher of Technology and Digital Media who is currently based at Corpus Christi College, where he leads the curriculum team for Robotics. Originally a Humanities teacher specialising in History who saw the light and transitioned to a full-time technology Teacher in 2015. Leading up to 2017 Johnny was a strong proponent in the establishment of Compulsory Coding at Corpus Christi College for years Seven and Eight. In addition to this he has been involved in a number of ICT related projects over this last year including STEM and Makerspace.
In this workshop Johnny will discuss Corpus Christi College's Robotics course which integrates aspects of the Design and Technologies Curriculum and Digital Technologies Curriculum as well as teaches STEM fundamentals using the Open Source Arduino Micro Controller.
Participants will gain hands on experience in coding which will give them the confidence to deliver the publicly available course in their own classrooms.
Dr. Rashmi Watson leads the Research Education and Training Program (RETP) for the WA Health Translation Network (WAHTN) developing online research training courses available to all health researchers within the WAHTN. In addition, Rashmi is an education consultant working with a number of schools across WA and continues to provide pedagogical and leadership support to academic staff across the higher education sector and broader education sector. Rashmi has been the recipient of several teaching & research awards and has numerous testimonials which highlight her effective leadership.
Petra is a secondary technologies teacher at Belridge Secondary College. Petra strives to imbue her students with her personal passion for ICT. She believes in holistic education, strong pastoral care and encouraging a culture of engagement, innovation and embracing new technologies around ICT in her school community. Petra has a background in Interactive Multimedia and Science education, and is also an Adobe Education Leader and part of ECAWA's committee, holding the position of conference organiser.
In this presentation we explore how to create solutions by apply 3D objects in different contexts, as aligned to the West Australian Digital Technologies curriculum. From prototypes, to the beginning of game design, using software included in the Adobe CC suite. In the afternoon session, teachers will look at character modelling with no prior 3D experience, then using a web-based service for applying 3D animation to the character, explore the options of game development.
Leanne is a teacher with a passion for creative technology integration, who has six years’ experience teaching and over twenty years working in education. She holds a Bach. Of Creative Industries and Grad. Dip. Of Secondary Education (Visual Arts & Media). She works in K-10 schools across the South West region.